A scenarios explorer set in a fictional near future, where you step into the role of a future head of state to make decisions under pressure. It is not a simulation of real policymaking, governmental process, or how decisions are made.
How will you balance sovereignty, alliances and public trust as the world grapples with climate intervention technologies?
There is not a winning outcome: it is designed to expose players to possible trade-offs, without producing a “correct” position or a test for players’ knowledge of the topic. Designed for desktop view, as a 90 minute facilitated group session, or a 30 minute solo play experience. You can play as many times as you want to explore different paths and outcomes.
Created after a year of research focused on developing scenarios of plausible futures about this technology. Learn more about it: https://cfg.eu/governing-climate-cooling-technologies/